Fitness Apps
Many fitness apps, like Fitbit and Strava, use gamification elements such as badges, challenges, and leaderboards to encourage users to stay active.
Rewards systems can encourage users to complete tasks. For example, offering points after completing a specific activity in a game.
Badges are visual representations of accomplishments, often used in educational tools to motivate users to achieve certain goals.
Leaderboards track the achievements of users and display their rankings, motivating them to improve their performance.